As librarians, we want everyone to be able to use our collection. We make it a point to build diverse collections and programming slates so everyone can feel included. When patrons come to us with requests for books and programs, we do what we can to make those requests happen. But while that is a great start, there is always more we can do. By adding accessible toys and activities to our collections and play areas, everyone can play. Here are some great items to think about to start building an accessible collection.
Braille Books and Games
Braille games ensure that blind and low vision patrons can play along with their peers. There are many places to get games adapted for braille players. MaxiAids sells braille versions of popular games like Monopoly and card games. At my library, we have the Vocabulary Fun Spelling Game, which is a fun way for everyone to practice spelling. Seedlings also sells a cool “Hooray for Braille Kit” that contains braille flash cards and a workbook on how to learn braille. If you’re looking for more ideas, the Library Services to Underserved Children and Their Caregivers Committee made a great “Children with Print Disabilities Toolkit” filled with ideas.

Accessible Video Game Controllers
Who doesn’t love video games? Both PlayStation and Nintendo Switch offer specialized controllers so those with limited mobility can play. PlayStation created the Access Controller for PlayStation 5, which is extremely customizable. It does have many pieces, but that makes sure everyone can structure the controller in a way that fits their needs. Hori created the Flex Controller for Nintendo Switch, which is shaped in a flatter, longer style than most controllers. That design enables users to plug in assistive switches and joysticks that fit their needs.
Communication Boards and Related Games
In addition to the “Children with Print Disabilities Toolkit” I mentioned above, the Library Services to Underserved Children and Their Caregivers Committee also created an excellent “Autism and Sensory Processing Disorder Toolkit”. That toolkit features a ton of great ideas, like sensory balls, sensory mats, wobble cushions. It also talks about Communication Boards, which help nonverbal patrons communicate their thoughts and ideas. Sesame Workshop now makes a free AAC Board that you can download in color or in black and white, depending on your patron’s need. Webber also creates games to help kids learn how to use an AAC to communicate, which your homeschooling families and school partners may find helpful.
Assistive Technology
Assistive Technology is a huge part of accessibility. If you are looking to get started in assistive technology, the DC Public Library Center for Accessibility is a great place to start. Apple also has a new toolkit with PLA to help patrons learn about all of the assistive options built into Apple devices, like iPhones. But since we are talking about games and toys, I want to focus on a very specific assistive technology: alternatives to dice. So many games depend on dice, but not everyone can use them due to either vision or mobility related challenges. The good news is there are alternatives, like the All-Turn-It Spinner from AbleNet or High Roller from Enabling Devices.
What accessible items does your library have in its collection?
Ann Baillie (she/her/hers) is the Youth Services Assistant Manager at the Alsip-Merrionette Park Public Library in Alsip, Illinois. She serves on the Illinois Youth Services Institute Planning Committee. Her main interests are the connection between Readers’ Advisory and technology, and how libraries can use technology to better reach patrons.
This post addresses ALSC Core Competency I: Commitment to Client Group and IV: Collection Knowledge and Management.
The post Everyone Can Play: Add Accessible Toys and Activities to Your Collection appeared first on ALSC Blog.
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